Open to work

Anne A. Laugier

Software Engineer & UI Designer

Creates Web and Software UI-centered experiences.

portrait

Skills

FRONT-END

Core Front-end

Good knowledge of HTML , CSS , SEO and Accessibility good practices.

JavaScript

Good knowledge of Vanilla JS (and always curious to learn how it works under the hood although it might cause a headache sometimes).

TypeScript

Knowledge of TypeScript with its basic features.

React 18

Knowledge of modern React framework (State, Hooks, Router, Styled Components).

Graphic Rendering

Shader programming with OpenGL and DirectX, good knowledge of the graphic rendering pipeline.

Learning...

Next.JS

React Native and mobile app dev

TOOLS

Git, CI-CD

Good experience with Git, and knowledge of CI-CD pipeline.

Agile

Good experience with Agile methods (SCRUM, FDD, Kaban) in small to medium teams (5-20 members).

Jira, Redmine

Use of Jira and Redmine for project management and documentation.

Testing

Good testing practices (TDD, Unit Testing, Stress Testing), regular usage of tools like Jenkins.

DESIGN

Figma & Design System

Build interactive prototypes helping specify new features and collect quick feedbacks.

Adobe Suite

Create graphic assets (icons, textures) using Illustrator and Photoshop.

Product Design

Iterate to meet user needs and align with business & technical requirements. Write new specifications and connect with both technical and business team members.

BACK-END

C++, Java

Good knowledge of C++ (mostly 17), basic knowledge of Java.

Oriented Object Programming

Design Pattern regular usage.

Data-Structures

Knowledge of common data-structures and algorithms (and always curious about how it works, how performance could be improved).

Learning...

Phyton

Improving back-end batabase knowledge

👀 KEEPING AN EYE ON...

AI Tools & LLM basics

Technical watch both out of curiosity and in order to find how AI can leverage repetitive tasks in my daily work routine.

Work Exp

+6y of dev experience

Current post

2022 - 2025

Software Engineer at Dassault Systemes

➡️ Fullstack Web and Software development (JS and C++),
➡️ UI-UX Design (design and refine new features with mockups and create final assets using Figma and Adobe CS),
➡️ Product design (design and refine new features in collaboration with marketing team and customers)
Agile mode (Feature Driven Development + CI/CD) within team of 10-15.

2020 - 2022

Software Engineer at Stryker USA

Software development for Blueprint Mixed Reality (Mixed Reality with Hololens). This app allows surgeons to reference and interact with a holographic representation of their preoperative plan during surgery.

➡️Software development (C++ and Hololens)
➡️ UI/UX and product design in close collaboration with surgeons (mockups, assets and textures using Adobe CS)
Agile mode (SCRUM) within team of 8.

2019

3D Developer at Naval Group

Software development at Naval Group in R&D department.
➡️ Rendering of realistic maritime 3D scenes using C++ and OpenGL.

Side Projects

MY READING LIST
My Reading List slide showing app's user interface My Reading List slide showing app's user interface

I am building a mobile app for book lovers (like me) to harness their passion for reading by tracking every title they’re currently reading or want to read in the future.

🎨 Design Figma

💻 Code React | JS | CSS | Git | Jira

LUMEN
slide Lumen, slide showing UX/UI for prayer app slide Lumen, slide showing UX/UI for prayer app slide Lumen, slide showing UX/UI for prayer app

A little helper to create, remember and share your prayer intentions with friends (stop having tons of post-its everywhere in your prayer corner). 😊

🎨 Design Figma

💻 Code React Native | Git | Jira

Contact me